Objective

Digital games to me are like poems, with gameplay dictating the rhythm and flow of a story and informing its emotion for players the way words and rhetorical devices do in poetry for its readers. With this ideal combined with sensible, unified, and mathematically deliberate design principles and a working knowledge of the many parts that make a game I intend to see games realize their potential as the most highly evolved and sophisticated form of art that exists in a way they never have before.

Education

Skills

Communication

Game Design

Modeling/Animation

Activities and Work Experience

Student Assistant, DMAT Lab, Comm. Arts, Michigan State University, East Lansing, MI

Technical Assistant, Stallman Trucking/DuPage Paperstock, Streamwood, IL

Co-founder, Vice Chairman, Amorphous Entertainment Student Animation Group, MSU, East Lansing, MI

Member, Spartasoft Game Development Club, MSU, East Lansing, MI

References

Available upon request