My name is Michael Scott Prinke. I'm a game designer and a graduate of Michigan State University's game design and development program, with a major in telecommunications and a cognate in social science. I am trained in a broad variety of skills including flash programming, 3D modeling, animation, and both technical and fiction writing. As a writer at heart I'm highly analytical about the games I play and the games I make; digital games to me are like poems, with gameplay dictating the rhythm and flow of a story and informing its emotion for players the way words and rhetorical devices do in poetry for its readers. With this ideal combined with sensible, unified, and mathematically deliberate design principles and a working knowledge of the many parts that make a game I intend to see games realize their potential as the most highly evolved and sophisticated form of art that exists in a way they never have before.